Keep the Watchfires Lit
Every game in the Ninth Night is free, ad-free, and yours to keep — forever. It stays that way because of the few who choose to stand behind it. Here is how you can be one of them.
Every game in the Ninth Night is free, ad-free, and yours to keep — forever. It stays that way because of the few who choose to stand behind it. Here is how you can be one of them.
Nothing in the Ninth Night is ever locked. There is no "play the first half free," no chapter behind a membership, no ending you must pay to see. A child who opens one of these games can finish it — every time, forever — whether their family gives a single coin or not.
That is not a choice we might revisit. It is the whole point. Our name comes from the nine nights Odin hung upon the world-tree to win the runes, and then gave them away. A studio built on that story does not seize the last runes and charge admission.
So your support buys nothing that anyone else is denied.
It buys a place inside the work — and it leaves the gate open for the next family.
Take a seat in the hall as a patron — steady support that funds new games, new realms, and new lessons, season after season.
Join the Hall →No pledge, no commitment — a single horn of mead for the forge, whenever the mood strikes. Every cup keeps a game free.
Raise a Horn →No coin at all — follow the studio and rate the games on itch.io. Free to do, and it helps new players find their way to the tree.
Find the Games →However you help — a seat in the hall, a single coin, or a word to a friend — you keep these games free for the next curious soul who climbs the tree. That is the whole of it, and it means a great deal.